Do you have in mind giving more agenda to the players?
I love tiny games like this, it reminds me of games like "Can't Stop" but I feel that there's some agenda lacking for the players. I have some ideas but they would double or more the size of the game and I'm not so comfortable with that.
I had thought about adding some simple roll tables for NPCs, encounters, ect. But I don't want to tie it to any setting or genre. I might just add a few tools to help a GM incorporate it into their story, like a list of vague hooks or reasons why the PCs might sit down to play. I could also add optional rules to make it a gm-less one-shot rpg in itself.
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Hi, I love the idea you have presented, congrats!
Do you have in mind giving more agenda to the players?
I love tiny games like this, it reminds me of games like "Can't Stop" but I feel that there's some agenda lacking for the players. I have some ideas but they would double or more the size of the game and I'm not so comfortable with that.
Thanks!
I had thought about adding some simple roll tables for NPCs, encounters, ect. But I don't want to tie it to any setting or genre. I might just add a few tools to help a GM incorporate it into their story, like a list of vague hooks or reasons why the PCs might sit down to play. I could also add optional rules to make it a gm-less one-shot rpg in itself.
Any feedback you want to share is welcome.